This image was made by MoskiDraws: https://www.deviantart.com/moskidraws/art/Thumbnail-Prison-Architect-636314451
Justice is unfair for you, not enough tough on the criminals, or you want to promote a new way to consider the prisoners, then Prison Architect is the game you need!
In this video game, you are the warden of a prison and will decide of everything. Read more about Prison Architect …
RPG means role-playing game, a kind of game where a Game Master will tell a story and the Players will make their own choices. Everyone uses a system of rules often with dice, and a session last between 1 and 12 hours.
So if you don’t play a role-playing video game, you need to be at least two people, one player and the game master, to play a RPG.
But how many players is the best choice for a RPG? Can you play with only one player? As a game master, can you handle a lot of players, and is it still a RPG? Read more about How many players for a Role-playing game? …
Games are loved by so many people that it is an essential part of our lives, from our childhood to our death.
About role-playing games, not a lot will play this kind of games in their childhood, and fewer will continue when adult. But this is not the topic.
What about money?
Games like everything else made by humans are ruled by money, you need some to buy the game you want.
If video games are not known to be cheap, things tend to be not quite different for some role-playing games, despite you fundamentally only need a sheet of paper and a pencil. So Why? Read more about Role-playing game, the game for poor people? …
This article about software to design, is based upon my own experience as a non-professional creator of role-playing games and settings for some years.
It’s too bad that a lot of free stuff for RPGs don’t benefit of a nice design since it is easy to create something correct.
A bad design of your document will tire the reader and I think that when you share with others your creation, you want them to read it, not push it away because it is unreadable.
So I will share with you my point of view about some softwares I am using.
A cornelian choice for a GM and/or an entire group, will we have a guiding or a flexible GM?
Complex game systems are obviously well-suited for a guiding GM, while easy systems are better for a flexible one who will prefer to improvise. By chance, Savage Worlds can handle both!
But what can you expect from both ways of playing and how can you customize the rules to play the way you like? Read more about Despotic or Anarchist GM? …